Games

A 15-post collection

Challenge #02514-F324: Roll For Initiative

Ever wonder what it would be like to disappear into your fantasy and not have to return? Video games are like that, online role play games even more. It can be more powerful than any drug, and far more seductive. But what happens when the power goes out and the person is forced to face reality? -- Anon Guest

This is a box. This is a window. Turn it on and view another reality. There were other boxes like it, in days of yore. They were called book. They were called television. This box is called computer. The window is called game. The world? Could be anything.

Some dig. Some build. Some battle. Some are lost in peaceful worlds they have created on their own. All prefer these other worlds to reality. Why? Because reality is not in their control. Because in these other worlds, there is reward for toil. Because they can show what they have accomplished. Because they can take out their frustrations with the real world. Because they don't have to deal with the real world.

The achievements, in-game or in-mind, are measurable. Not like the ones you get in a cubicle or by restocking shelves. In reality, the reward for a job done is another job. It doesn't matter if it is done well or done half-assed. There are no rewards for caring in the real world. There's only the threat of unemployment and ruin. Is it any wonder, when faced with an atmosphere of pain and misery, that people retreat through a window into places where things like that do not exist. Those in charge of distributing the misery resent any kind of escape. They want them gone.

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Challenge #02472-F282: GG Tho

Paintball, Nerf, Air Soft, fighting competitions, obstacle courses, ect., are all games where humans play at war. It was something their children even played, preparing them to be warriors in the future, no matter their adult occupations. They had plenty of competitions to show their strength, their prowess, their aggression, and their ability to take down an enemy. Often other humans. Some Vorax have the guts to challenge some humans to a game, wanting to prove to their leaders that humans are

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Challenge #02451-F261: Which War Game

"So you're telling me... that you have an actual WAR GAME!!" -- Anon Guest

The Humans had been playing Symbolically Kill Your Friends with something called Water Guns. Traxx, watching the mayhem, was rather puzzled, and asked the obvious question: "This is a game of hunting, or a game of war?"

Human Deb answered, "Oh we have loads of games of war." Then they casually shot their ally across the hall.

Which lead to the next question: "How much number is 'loads'?

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Challenge #02332-F142: Just Playing

Human: Floor is lava! Alien: WAIT, WHAT?! — Anon Guest

Humans love to play. This does not always mean games of logic and reason, since many Humans lack the capacity for one or both of those attributes. Humans will not always play physical games with solid rule sets, either. Sometimes... they prefer to play with reality.

Human Jef and Tharyx were standing on an inactive console and an otherwise vacant chair, respectively. Xarq stared at the tableau. He knew their Ships’ Human was

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Challenge #02295-F105: A Morbid Fascination

https://m.youtube.com/watch?v=Huo3CtZaYMY is a Good example.

Humans are (at least in comparison to other species) obsessed with End-of-the-World-Scenarios.

Aliens find this strange/bizarre and question a human. -- Anon Guest

Human Raz was taking personal time to de-stress themselves. In this case, the relaxing activity involved yelling at a screen whilst their hands spasmed along the surface of a small, plastic interface. The Human's dialogue was not coherent or relaxed. It mostly consisted of things like, "Come

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Challenge #02279-F089: Simple Bonding Activities

Havenworlders loves play with Humans Hide and seek. They can use amazing skills to hide. But even this game starts to be boring. So next game was tag.

But they forget that Humans can chase down anyone. Humans are predators and Havenworlders starts to feel like a delicious prey. -- Anon Guest

Humans can pack-bond through games, amongst many other activities. If your ship has an active Human, physical activity games are recommended. Similarly, more phlegmatic Humans can bond through tabletop games.

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Challenge #02249-F059: Hunter Hunted

Some Havenworlders and some Humans are playing Cops and Robbers as a training exercise and the Havenworlders quickly learn that Humans can control their predictory aura, by either increasing it to a degree that it would make even a Vorax run in fear or decrease it to the point of nonexistence. And the worst part is that the humans aren't even aware of it. -- Chara Dremmurr

Humans have so many games that hinge around the core mechanic of 'chase and symbolically

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Challenge #01846-E022: Where's the Cheevs?

Pokémon Go... in space -- TheDragonsFlame

Trends come, trends go, and some are revived, zombie like, from a place where they should have stayed buried. You can make up your minds about which ones are which. For a patch of time in the 1930's, the name Judith became incredibly popular, and was rarely that popular again. For a spate in the 1980's, every girl child was named Kylie. And pretty much since the 1980's until the current era, there has been Pokémon.

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Almost Unfucked

The double volume of the new, bigger skip has eaten the rubbish from the carport, the rubbish from the patio, and the dead trampoline that managed to break our reciprocating saw.

There's still a few specks of scrattle from the carport. Specks that are a meter by two meters of plate metal and weigh more than I can lift...

They're specks compared to the sheer, enormous volume of the other shit, okay?

In other news: I have a new game to occupy

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Challenge #01527-D066: Virtual Friend

'Sixty-two years old, and you find a kindred spirit in a block of programming,' they thought wryly, shaking their head. -- RecklessPrudence

It hadn't started that way, of course. Her grandchildren had got her into the video games. Things had gone a long way since the Space Invaders. There was no more coin in the slot or press A to start, to begin with. She could play by typing on the keyboard, and the machine code understood her and responded.

Denny

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What has two thumbs and a copy of Steamworld Heist?

::Points both thumbs at self::

Yup. Me!

I got Beloved to help me tweak my 3DS's internet settings. Then I immediately purchased the game I've been waiting for ever since Steam Powered Giraffe and Image and Form games announced the collab they were working on.

...and then I spent a majority of my morning lying in bed and enjoying the heck out of it.

The music is fantastic (of course). The gameplay mechanic takes all the annoying things about shooter games out

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Participate in a Survey About Gender Diversity in Video Games

Participate in a Survey About Gender Diversity in Video Games

thepsychoticfuckingbiotic:

galacticdrift:

xekstrin:

wasdplz:

screaming-fan-girl:

ilikelookingatnakedmen:

The <title> of this page is "Do Consumers Want More Women In Video Games?" The results of this survey will be presented at GDC15, so let's tell 'em a resounding "FUCK YEAH!"

Please reblog!

DO IT

DO THE THING

fucking tumblr bomb this shit

Especially important to tumblr bomb this because Escapist Magazine is one of the places GamerGate has successfully intimidated into trying

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fuchsiamae: didyouknowgaming: Gamers. http://www.theesa.com/facts/pdfs/ESA_EF_2013.pdf #loudly yells 'THE STEREOTYPE ABOUT TEENAGE BOYS...

fuchsiamae:

didyouknowgaming:

Gamers.

http://www.theesa.com/facts/pdfs/ESA_EF_2013.pdf

  


Thank you!

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Slowly Getting There

I took an actual day off, today. Well, most of a day off.

Possibly 50% of a day off.

Because a Mum’s work is never done. I can’t have a complete day off.

The dog got out and I had to go catch him. Invisible fences are looking increasingly attractive right now.

And I spent the afternoon teaching Mayhem (my eldest) that playing with the dog is fun.

That was exhausting. But fun.

But I didn’t

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