Luckers

A 19-post collection

Challenge #03674-J021: If You Can Hear This...

"I will be honest with you. Pax Humanis is coming to haul you to court, your chances of escape are slim. What, they're sending a Humanis member that's a lucker? Turn yourself in, now, and spare yourself the pain. Your chances just became none." -- Fighting Fit

Humans are, possibly, the strangest Deathworlders known to intelligent life. Those weird little apes had a rough evolutionary path. They almost went extinct several times, and for at least one of those, it was self-induced.

As a species, they're completely bonkers. When confronted with a hazard, there are some who will be sensible an approach with caution. Some will run away from it and build increasingly ludicrous preventative measures to keep it away. Others, and this is the part that lead to the diagnosis - figure out how to use it for fun or profit. These are also the monkeys that used lead as an artificial sweetner even when they knew it was toxic. That's why the rest of the universe thinks they're crazy.

There's also a small pack of them hunting me down.

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Challenge #03621-I333: Time Enough and Luck

The rather... unhappy Pax Humanis members, after letting the officially diagnosed lucker depart in peace with their winnings, which was legally gotten since the person didn't KNOW they were a lucker until now and, therefore, had not been breaking any rules, went to find the casino owner and teach them a lesson about judging others the wrong way. And about trying to get innocent people harmed.

https://peakd.com/fiction/@internutter/challenge-03446-i158-lucky-you -- Anon Guest

[AN: That first sentence is too long

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Challenge #03446-I158: Lucky You

A rich idiot manages to trick a couple of Pax Humanis enforcers into going after an innocent whose only "crime" is that they're a Lucker who managed to win a lot of money off the rich idiot. Once the enforcers learn the truth, well, the idiot's lucky they got away with only a severe beating. -- Anon Guest

Fool me once, shame on you. Fool me twice, shame on me. Fool Pax Humanis - they'll be lucky if they find your body.

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Challenge #03192-H283: A Bad Lucker's Best Friend

How do Deregulations keep popping up? Even in times when most galactic Cogniscients know that they are a generally bad idea.

The founding reason for this actually comes from Alliance law, what Terran lawyers call "quae non inhabitabantur planeta indici" or, for those that don't speak legalese, an uninhabited planet belongs to the discoverer.

In this instance though, it suited Phy just fine, an unclaimed planet in a quiet corner of space. Somewhere that ze and hir Biogen pet Porgy could live

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Challenge #03183-H274: That's Why a Duck

A geneticist looks into a way of splicing the good luck gene into bad-luckers. Using gene therapy as a way to try to turn around the lonely, painful, lives so many bad luckers are forced to exist within. -- Fighting Fit

The luck gene is a fickle, fickle beast. Some people get the worst luck whilst also being a living good luck charm for everyone around them. That's not the worst of it. Some are bad luck to a huge swathe of

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Challenge #03176-H267: Didn't Stand a Chance

She was a Lucker, a very strong one, but born in a Deregger polity. She was also very beautiful. As a beauty and a Lucker, she was forced against her will - purchased from her parents who were desperate for money - to marry the empire's CEO. However, using that luck, all his other wives and their children managed to escape into the gentle arms of the CRC. And within a few years, SHE ran the empire with him as his subordinate.

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Challenge #03131-H222: Artisinal Friend

They sat alone, quietly eating their meal. Their shoulders were slumped, their head was down, they had the forlorn look of a lonely, bereft, individual who'd completely given up on life itself. When a kind cogniscent tried to sit with them, they softly mumbled something apologetic and, quietly, obviously reluctantly, moved away to an even more distant, emptier, corner. The person went back to their friends, their eyes sad, filled with compassion.

"What did they say?"

"They said bad-luckers who cause their

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Challenge #03046-H123: To Win at a Loss

They are a good lucker, but a scoundrel. True they could be quite kind, benevolent even, but they loved breaking the rules and getting into mischief. They'd been kicked out of more casinos than they cared to count, and had been escorted from stations more than a few times for bilking people for their time via gambling. After all, it's hard to catch a lucker at such antics if you don't know they're a lucker!

Then they met a bad lucker whose

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Challenge #02972-H049: Don't Tell Them the Odds

The dereggers had managed to get a licence to run casinos in space that was, technically, Alliance space, but was so far from the beaten path that the CRC had trouble keeping an eye on things. There's where Lucky as people called him, came in. He was a lucker with only a single real talent. He never lost a bet. Didn't matter if it was cards, dice, board games, slot machines, whatever, he never lost. So, when it became clear just how

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Challenge #02939-H016: Congratulations on Your New Cat

Well all know those pets. The ones that, no matter what you do, they cling to you like barnacles to a ship's hull. Cats, especially, can get like that when they get attached. In a station where they tend to send bad-luckers and people they deem "undesirable", a little ray of hope and comfort comes in the case of a ship. In the hold, several strays that had been using the hold as their hideout manage to wander on board. And now

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Challenge #02898-G341: A Steep Ask

“Although I don’t use many of my fighting skills anymore I do use some,” the human chuckled. “Some?” My questions was almost immediately answered as the human disappeared right in front of me and appeared behind me. -- Anon Guest

[AN: I have been reminded of Human Twii but this could be quite a number of Humans in my pet universe. I might think up a new one. Let's see]

Legends of Humans reach the places that Humans have not yet

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Challenge #02682-G125: Safe As...

An underground facility made as comfortable as possible. However, this is an unusual place, part state-of-the-art hospital, part apartment building. The walls are soft, there are no sharp corners, the floors are soft, anything hard that can be covered with soft, is covered. There is nothing sharp here. There are dozens upon dozens of apartments in this place, and all of them the same. Soft. But there is a reason for this.

This is the facility that houses and cares for Bad

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Challenge #02446-F256: Do No Harm

In her late teens, early 20's, she went into space to learn to be a medic. From the time she was a small child, she had wanted to be someone who saved lives. She was a Lucker with a twist. For though she never won at cards, dice, or at any game she played, when it came to the struggle between life and death, death would always lose. And she had vowed, no matter her patient be a friend or an enemy,

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Challenge #01874-E050: Welcome Back

“The risk I took was calculated, but man, I’m bad at math.” -- TheDragonsFlame

It was later. The wounds had been repaired and bandaged. The fires had been extinguished. The echoes of the explosions had long since died down. And Tierl was still pissed. Because she was waiting for Jan to wake up after the flakking mess she'd made. Sure, there were upsides and downsides to loving a Lucker, and this was the one that irritated Tierl the most. Watching time

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Challenge #01711-D250: The Best of Luck

Lucker, who's "Gift" is to bring Luck to others - and makes a good living out of it. -- Knitnan

I don't take chances. In my case, it's a 100% chance that I'd fail. I know this is an absolute truth because I've been tested. Hi, I'm a Lucker. Your good luck is my fault. You're welcome. On the downside, I'm banned from every gambling establishment in Galactic Society.

Not for winning, oh no. I never win. I mentioned that. No. I

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