Luckers

A 16-post collection

Challenge #03192-H283: A Bad Lucker's Best Friend

How do Deregulations keep popping up? Even in times when most galactic Cogniscients know that they are a generally bad idea.

The founding reason for this actually comes from Alliance law, what Terran lawyers call "quae non inhabitabantur planeta indici" or, for those that don't speak legalese, an uninhabited planet belongs to the discoverer.

In this instance though, it suited Phy just fine, an unclaimed planet in a quiet corner of space. Somewhere that ze and hir Biogen pet Porgy could live in relative peace away from her bad luck bringing catastrophe upon everyone in hir vicinity (current disaster not withstanding).

Hir ship was barely holding together, as it entered the atmosphere of the isolated planet. And not that ze had given up hope, but the reality was that Phy had fully expected to break up on entry and not actually survive. Ze was a bad lucker after all.

Imagine hir surprise when the frantic fixes and last minute saves ze was making actually held. Ze still crashed, but it wasn't nearly fatal. Better still, the food replicator, communications array and waste management were only moderately damaged AND they had "landed" on only a level 1 Deathworld! It wasn't exactly good luck but it was a lot better than ze could expect.

Was there something about this planet that somehow negated the bad luck?

https://peakd.com/fiction/@internutter/challenge-03131-h222-artisinal-friend -- Adam in Darwin

Good news: the over-engineered personal transit had held together long enough for a "grated landing[1]" in a mildly forested area. Now featuring a wide furrow of instant runway. And a smattering of debris. Better news, Phy and Porgy had survived. Phy's planet-scanner briefly flickered back into life to belatedly tell her, Level 1 Deathworld: Frequent, intermittent micrometeor showers.

In all other ways, it was supposed to be a paradise.

Once the adrenaline wore off, Phy extracted herself from the airbags and took up the "Deathworld Proof" personal scanner to make certain. Air, breathable. Which was great news because the hull was already breached. Immediate surrounding biota read as both edible and useful to her needs. Some minor precautions were advised, but they always were[2].

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Challenge #03183-H274: That's Why a Duck

A geneticist looks into a way of splicing the good luck gene into bad-luckers. Using gene therapy as a way to try to turn around the lonely, painful, lives so many bad luckers are forced to exist within. -- Fighting Fit

The luck gene is a fickle, fickle beast. Some people get the worst luck whilst also being a living good luck charm for everyone around them. That's not the worst of it. Some are bad luck to a huge swathe of

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Challenge #03176-H267: Didn't Stand a Chance

She was a Lucker, a very strong one, but born in a Deregger polity. She was also very beautiful. As a beauty and a Lucker, she was forced against her will - purchased from her parents who were desperate for money - to marry the empire's CEO. However, using that luck, all his other wives and their children managed to escape into the gentle arms of the CRC. And within a few years, SHE ran the empire with him as his subordinate.

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Challenge #03131-H222: Artisinal Friend

They sat alone, quietly eating their meal. Their shoulders were slumped, their head was down, they had the forlorn look of a lonely, bereft, individual who'd completely given up on life itself. When a kind cogniscent tried to sit with them, they softly mumbled something apologetic and, quietly, obviously reluctantly, moved away to an even more distant, emptier, corner. The person went back to their friends, their eyes sad, filled with compassion.

"What did they say?"

"They said bad-luckers who cause their

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Challenge #03046-H123: To Win at a Loss

They are a good lucker, but a scoundrel. True they could be quite kind, benevolent even, but they loved breaking the rules and getting into mischief. They'd been kicked out of more casinos than they cared to count, and had been escorted from stations more than a few times for bilking people for their time via gambling. After all, it's hard to catch a lucker at such antics if you don't know they're a lucker!

Then they met a bad lucker whose

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Challenge #02972-H049: Don't Tell Them the Odds

The dereggers had managed to get a licence to run casinos in space that was, technically, Alliance space, but was so far from the beaten path that the CRC had trouble keeping an eye on things. There's where Lucky as people called him, came in. He was a lucker with only a single real talent. He never lost a bet. Didn't matter if it was cards, dice, board games, slot machines, whatever, he never lost. So, when it became clear just how

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Challenge #02939-H016: Congratulations on Your New Cat

Well all know those pets. The ones that, no matter what you do, they cling to you like barnacles to a ship's hull. Cats, especially, can get like that when they get attached. In a station where they tend to send bad-luckers and people they deem "undesirable", a little ray of hope and comfort comes in the case of a ship. In the hold, several strays that had been using the hold as their hideout manage to wander on board. And now

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Challenge #02898-G341: A Steep Ask

“Although I don’t use many of my fighting skills anymore I do use some,” the human chuckled. “Some?” My questions was almost immediately answered as the human disappeared right in front of me and appeared behind me. -- Anon Guest

[AN: I have been reminded of Human Twii but this could be quite a number of Humans in my pet universe. I might think up a new one. Let's see]

Legends of Humans reach the places that Humans have not yet

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Challenge #02682-G125: Safe As...

An underground facility made as comfortable as possible. However, this is an unusual place, part state-of-the-art hospital, part apartment building. The walls are soft, there are no sharp corners, the floors are soft, anything hard that can be covered with soft, is covered. There is nothing sharp here. There are dozens upon dozens of apartments in this place, and all of them the same. Soft. But there is a reason for this.

This is the facility that houses and cares for Bad

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Challenge #02446-F256: Do No Harm

In her late teens, early 20's, she went into space to learn to be a medic. From the time she was a small child, she had wanted to be someone who saved lives. She was a Lucker with a twist. For though she never won at cards, dice, or at any game she played, when it came to the struggle between life and death, death would always lose. And she had vowed, no matter her patient be a friend or an enemy,

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Challenge #01874-E050: Welcome Back

“The risk I took was calculated, but man, I’m bad at math.” -- TheDragonsFlame

It was later. The wounds had been repaired and bandaged. The fires had been extinguished. The echoes of the explosions had long since died down. And Tierl was still pissed. Because she was waiting for Jan to wake up after the flakking mess she'd made. Sure, there were upsides and downsides to loving a Lucker, and this was the one that irritated Tierl the most. Watching time

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Challenge #01711-D250: The Best of Luck

Lucker, who's "Gift" is to bring Luck to others - and makes a good living out of it. -- Knitnan

I don't take chances. In my case, it's a 100% chance that I'd fail. I know this is an absolute truth because I've been tested. Hi, I'm a Lucker. Your good luck is my fault. You're welcome. On the downside, I'm banned from every gambling establishment in Galactic Society.

Not for winning, oh no. I never win. I mentioned that. No. I

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Challenge #01612-D151: Our "Hero"

"So the only defences are [Cosmic Chew Toy] and the automated ones."

"...which means, the only defences are the automated stuff." -- RecklessPrudence

The ship's human was a Lucker. Unfortunately for him, all that luck was bad. Unfortunately for everyone around him, he had the deplorable tendency to blame everyone and everything else around him except himself. Edger Arnold never got officially tested for the Luck Gene, and said it was against his religion to do so. Nevertheless, all the signs were

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Challenge #01567-D106: Improbably Driven

[Person #1]: And you think this will work?

[Person #2]: We have the highest expectations of success.

[Person #1]: Highest expectations?

[Person #2]: Reasonable certainty.

[Person #1]: Reasonable certainty?

[Person #2]: Mild confidence.

[Person #1]: Mild confidence?

[Person #2]: We are drawing lots from a bowl of angry scorpions while ice skating downhill.

[Person #3]: YEAH! WHO'S WITH ME BABY? -- RecklessPrudence

Many a life-threatening adventure has both started and ended with the words, "The human has a plan." Many more have

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Challenge #01482-D021: All the Luck

“If my life wasn’t funny, it would just be true, and that is unacceptable” - Carrie Fisher -- RecklessPrudence

Kyle was a Lucker. One of the unfortunate few with the Luck gene. His bad luck was everyone's good, and vice versa. His 'range' was five Standard Distance Units, or he would be isolated on a small station just big enough for one. The universe, it seemed, liked balance.

Fortunately for Kyle, he had found an 'out'. He moonlighted as a stand-up

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