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Adventure

A 20-post collection

Challenge #02003-E179: Adventure is Out There

“I hate you.”

“You just saved my life! Plus, we both know you adore me.”

“Well, finding someone else to hate is too much work.”

“And risking your own life to save me wasn’t?”

“See? This is why I hate you. Nitpicking, and ungrateful.” -- Spotted

Everyone has heard of the Fisher King. Very few have heard of the Adventurer King, the one who decided to help his Kingdom by personally fighting the problems that plagued it. Unfortunately for Sir Dravyn, he is one who definitely has heard of the Adventurer King. Because he's the one who has to save that highborn ass on a regular basis.

Though the boy who was still King was growing into a man, he was evidently not growing into one with much in the way of sense. His cohort of ragtag adventurers didn't quite believe that he was King of the Realm. They didn't truly understand that Sir Dravyn was Oath-sworn to follow and protect and obey his King. Half of them didn't believe he was actually the King. In spite of meeting him on the throne and in his official robes of state.

Right now, though, it was hard to believe that His Majesty was intelligent life. He had, after all, got his butt handed to him by a Dragon he had attempted to charm, pickpocket, and then seduce. He was, frankly, lucky to still be alive. Most of that was due to the Cleric, Thanryl. Who had taken a very unfortunate vow of honesty.

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Adventure?

We're travelling this weekend, and all my faithful readers here will know that I do not travel well. It's a long way to Bundaberg, and we will be staying overnight.

So therefore, I will be a wreck by Monday.

If I'm driving, we will be listening to MBMBAM, pronounced, M' bimbam. And short for My Brother, My Brother, and Me another brilliantly hilarious podcast by the Brothers McElroy. They take daft questions from the interwebs and turn them into ridiculous answers. It's

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Beloved's Day Off

We have PLNs to go get a few things, so that means that we'll probably be out all day. Because we follow the Leyland's Tour philosophy of getting a few things.

It starts with a light cover for our bedroom ceiling, and a bin for Chaos as well as Beloved. Then we'll think of a few more things while we're out. Maybe get lunch. Maybe see a movie. Maybe pick up some vinyl...

And before we know it it's after dark and

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Challenge #01656-D195: Amazing How it Works

[Name]'s job description is less Indiana Jones and more "disarming multi-millennia old nuclear weapons without an instruction manual". - of an action archaeologist in a fantasy realm -- RecklessPrudence

Elbi was classed as a Rogue. Technically. It was her job to detect and disarm millenia-old deathtraps so that the rest of her team could safely document and investigate archaeological curiosities. And what never ceased to amaze was the fact that, despite eons of neglect, every single one of these traps was

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Firkin Anxiety

Yesterday was quite a bit more adventure than I was prepared to deal with. I was following the busses to Brisbane to visit the Kelvin Grove campus of QUT so I could keep an eye out on Miss Chaos whilst she had a fun day of learning.

Which would have been fine except I misplaced the busses at the very last turn and got the first parking space I could achieve.

As I predicted, I got frelling lost. I got absolutely, hopelessly,

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NOW AVAILABLE FOR PRE-ORDER! “Ah,” he said. And, “Hm.” Shuffle shuffle shuffle. “Camouflaged base camp....

NOW AVAILABLE FOR PRE-ORDER!

“Ah,” he said. And, “Hm.” Shuffle shuffle shuffle. “Camouflaged base camp. Camouflaged hide. Camouflaged clothing?”

“All the better to avoid any predators, should they be present,” she sang.

“Mrrmmph…” shuffle shuffle. “Hu'lu'a is sending most of this nonsense anyway. For science,” pronounced, something hated I must tolerate for the greater good. “We will deploy the basics and send clean food by drone. You will record

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I FINISHED!

I wrapped up the adventure map. I put the final punctuation mark in the last in-game text file.

I’ve written the teacher’s supplements.

I’ve transformed the map from Creative to Survival.

I’ve included the map, the texts, the supplements, the specialised texture pack and some bits of trivia, and put it all into a 43MB package on a stick drive that is currently residing with my house keys.

Tomorrow, I deliver the whole benighted

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A few highlights from my completed rooms. I will share new rooms as they happen. I had to do an ice-based jumping puzzle because...

A few highlights from my completed rooms.

I will share new rooms as they happen.

I had to do an ice-based jumping puzzle because they’re almost obligatory in Minecraft adventure maps.

…of course, if the player melts or breaks the ice, the whole set-up is ruined… And monsters float.

This room's about making bridges

World holes do happen in single player

The bonus room in the chamber of doors.

One Mayhem insisted on...

...turn on the lights, monsters

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Progress at last! After one computer broke down, got replaced with another [Best. Easter present. EVAR!], had the data transferred, re-set...

Progress at last!

After one computer broke down, got replaced with another [Best. Easter present. EVAR!], had the data transferred, re-set up Minecraft, had that holiday in Thailand, and figured out how to install an old save… I’m back in business.

Hu-freakin’-zah.

I know, last time I posted about this, I swore I’d never talk about the sewer level again, but whilst I was making the area level, some mob tripped the circuitry off and

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Last of the sewer level pix, I swear. The finishing touch on the third floor is an array of randomly flickering lights in the ceiling. Three...

Last of the sewer level pix, I swear.

The finishing touch on the third floor is an array of randomly flickering lights in the ceiling.

Three concentric redstone repeater circles make a random signal generator. The rest of it is to take the signal to the lights.

When I finally moved on to build the next chamber, an asshat mob went and stepped on the triggering pressure plate, and damn near killed my computer. I’ve stopped all the circuitry, but

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I’m taking my time with the sewer level. It’s almost a month later, and I’m still working on this thing. As I write this...

I’m taking my time with the sewer level.

It’s almost a month later, and I’m still working on this thing. As I write this [24 Mar] I am STILL stuffing dispensers with brownish objects and occasional representative junk.

And by “representative junk”, I mean: leather for dead animals, raw fish for fish, empty bottles, string, lilly pads, grass, iron fences, gravel, slime balls and pieces  of paper. Because it’s not just poo

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More progress pix on my adventure map. Slowly making my way back to the part where I was starting to desperately need math from...

More progress pix on my adventure map.

Slowly making my way back to the part where I was starting to desperately need math from Mayhem’s teacher. I haven’t taken any of these pix recently, ‘cause I’m still working on the sewer level a week later 9_9

It’s really complicated to make a sewer level! I’m still working out where to put all the dispensers and whether I should make another

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I call this one the “mining chamber” and tried to create a labyrinthine cavern of twists, turns, nooks, crannies and, of course,...

I call this one the “mining chamber” and tried to create a labyrinthine cavern of twists, turns, nooks, crannies and, of course, mine-ables.

And lava.

Can’t forget the lava.

As you enter...

The obligatory switchboard.

Somewhere near the middle...

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Reasons why I want user-controlled spawner blocks, even if it’s just in creative mode: 1) Squids de-spawn when you’re not...

Reasons why I want user-controlled spawner blocks, even if it’s just in creative mode:

1) Squids de-spawn when you’re not looking at them
2) I want a room full of squids
3) Even if I add a cubic metric butt-ton of them before the last save, I’m scared they’ll go away before my adventurers get there
4) There are other creatures I want in my chambers that de-spawn at the slightest provocation. 

As the

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