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A 4856-post collection

Challenge #04870-M121: The Right Fulcrum

"You can have money or you can have Justice." - Which do you choose? -- Prompey

[AN: Very sorely tempted to do so many Leverage riffs]

The right to reign is often accepted to mean: anyone who reigns has all the rights. And when anyone is both rich and powerful, they can take what they want and make consequences happen to others. Naturally, the people on the wrong end of that exchange tend to get irritated by that attitude.

So rebellions rise in odd corners.

Five rogues gathered in an undisclosed location, each with their particular area of expertise. They didn't dress like rogues, which was the point. If anyone in authority found them, that authority would mistake them for Adventurers up to some nonsense.

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Challenge #04869-M120: Medically Necessary Dangerous Friend

I have the rare type - O negative blood, a universal donor. I'm also scared of needles. My kind, at least to me, pax humanis friend helps me with this anxiety so I can donate and save lives. --Anon Guest

Medical practice always needs blood. At least, it does in this particular neighbourhood of the Edge Territories. I heard from some traders that the Alliance can just make whatever blood they want. There's like special cloned bone marrow units that do it.

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Challenge #04868-M119: Tested Not in Vein

Legend holds of a harsh God, who’s marked have the blood drained from their bodies until expiring, this life force fueling the God’s power. The God has no use for the souls of those who are not devotees. So what happens when Elizabeth is dragged into the body of a ghoulish divine and accidentally invokes the right rite to bind her soul to her blood and become a simple blood cell inside the sepulcher halls of Godly flesh? -- Deathshead419

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Challenge #04867-M118: The Seeds of Ghosts

Deep in the boggy fen country, a village where cremation is customary is haunted by specters of the burned dead. These ghosts encroach closer and closer to the realm of the living with each passing night. The Elders send a letter, pleading with Wraithvine for aid against their supernatural tormentors.

Wraithvine sets out sure that this is caused by some readily explainable phenomenon, either by man-made hoax or mundane magic or perhaps a scorned local God. The Truth is far stranger than

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Challenge #04866-M117: Dredging Up Blessings

Eons ago, a temple with ten divine statues sank into the sea and then were pulled into the mantle of the planet itself. Now they have come to life, trapped below the crust of the world. Only Nalani and Vykoria can plunge down a lava plume and guide these divines into the light, though a path no human has ever walked will be treacherous and full of dangers unknown to mankind.

Sequel to: https://peakd.com/fiction/@internutter/challenge-04849-m100-stolen-mercy -- Deathshead419

Vykoria

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Challenge #04865-M116: End an Angry God

An ancient inscription upon a Stele has brought Wraithvine to another monument upon the shores of a primordial lake. Here ze finds an aged icon of a long forgotten god and the pronouncement upon his pedestal which has waited all this time… -- Deathshead419

Wraithvine should have become used to finding quests in museums. People left messages for hir to unriddle long-term problems, or seers put things in hir way. Ze could never tell. Either way, they were very good at leading

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Challenge #04864-M115: Always Welcome

Dex was taking a vacation from the palace with his family. Unfortunately, it becomes quite stormy. But, fortunately, his parents' place wasn't far, and it'd been quite a while since they'd visited the farm. -- Anon Guest

They had been on their way to Waelrin's capital and castle when the threatening storm started to beat their carriage around. The good news, for King Kormwind Arachis Felbourne Whitekeep, tenth of his name (Dex to his friends), was that they were close to Dromlynne.

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Challenge #04863 -M114: Love of Perfection

A skilled Sculptor has created a beauteous statue of a woman. It is so beauteous that the sculptor has fallen in love with her. And so the Sculptor implores the Gods to bring her to life so that she might become the Sculptor’s wife. Boons from the Gods always come with a price, especially ones reflecting love. And it may be that the Beauteous woman will wish to sculpt the Sculptor into her vision of an ideally aesthetic form… -- Deathshead419

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Challenge #04862-M113: Fearsome Hero Hunvug

In a Tavern on the outskirts of Pildile, four men gather around a table for drinking, dicing, and a night away from the troubles of the world. Only, all four saw a hero’s exploits first hand, yet, none of them have the same story of what really unfolded… -- Deathshead419

Three beers in, Vaelin muttered, "Bloody heroes..." He took another swig before taking his turn at the dice.

"Aye," rumbled Goran. "Breaking in where they don't barge in, sticking their noses

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Challenge #04861-M112: The Path to Fates

Deep in the vales of the Winderwrung Crags, legends speak of a beautiful figure whose serenade echoes across the range. Some say this singer leads climbers to their doom, others speak of surviving blizzards by that heavenly voice. One has at last set out to see if the legends hold any truth or are only traveler’s tales… -- Deathshead419

The valley is plentiful, and those who live there know well why every building stands on stilts or pillars. Even the horses

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Challenge #04860-M111: A Little Mercy

At the end of the siege of Kaldorn, when the walls fell, young Jrodha Nosin sought shelter from the invading armies. Jrodha found it in the temple of one of the city’s most prominent gods. Yet while the rage of the invaders faded with Jrodha safely behind the barricade, safety always comes at a price… -- Deathshead419

When the world ended, a child ran for the shelter of Boreas' temple. Her name, when she entered the stone structure, was Jrodha Nosin.

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Challenge #04859-M110: The Haunting of Stelgi Manor

Countess Vermyr Stelgi has inherited a substantial tract of land after the death of a distant cousin who had no other heirs. She moves quickly to spruce up the palace, hoping to make it into a summer home owing to the northerly quiet. That involves properly disposing of the departed cousin’s eclectic (some might say ghastly) collection, though some things in that palace might not appreciate being removed… -- Deathshead419

Like most buildings that had been in a family for generations,

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Challenge #04858-M109: Hated Unreasonably on Sight

Life's most valuable lessons often come from the strangest places. -- Prompty.

Viscount Kormwind Arachis Felbourne Whitekeep, ninth of his name (aged seven), had been kept busy learning all the things a young Viscount needed to know. Dressage, Dancing, Diplomacy, Archery, Arts, Economics, it went on and on. He was allowed some hours free to spend in his own pursuits. Which, until he needed to replace some art supplies, Kormwind he had spent in the Dojo's library.

He carried his papers, of

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Challenge #04857-M108: Domesticity

Leave that for somebody else to do. They came, they saw and they left it. -- Prompty.

Some warlords operate on Veni, vedi, vici. The Harukh'ai approached the Elven settlements with, Veni, vidi, ruinam reliqui in mind. At least, they did when the Ormani got around to writing epic poems and studies around it. Several centuries after the the conflicts settled down into hardy perennial territory disputes.

The Harukh'ai had a reason. Taslanae had to wonder why Yinmanou approached the kitchen with

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Challenge #04856-M107: Second Chance for Stuff

Tip Shops. Everything from from over-ordered new clothing, 2nd hand furniture, building material and odds and ends. "One person's rubbish is another's treasure." -- Prompty.

Places like this had a Smell. Somewhere between dust, old makeup, and the Stygian depths of an Escherian book emporium. Regardless of whether the items for sale were new or recovered in one way or another, they all had the scent of too much time.

Maebe thought of it as the smell of second-hand dust. It made

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