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Challenge #01790-D329: We Know It Ain't Friendly

Biologically aquatic-capable aliens are stunned that we haven’t explored the deepest parts of our oceans, so they volunteer to go down and see what’s going on down there. And as per deathworld standards, what’s down there’s terrifying—even to us. -- TheDragonsFlame

"You really don't want to do that," the humans insisted. "We've been down there a few times, and that was plenty for us."

The Trraka, a race of highly intelligent cephalopods, scoffed at this. It was natural for an air-breathing species to be afraid of their own oceans. The Trraka had a form of sonar. There was no such thing as the dark for them. They, themselves, were not Deathworlders, but they were not as fragile as Havenworlders, either. They had means to protect themselves from anything they could find in the deep.

Protect their bodies. True. Protect their psyches... not so much.

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Challenge #01789-D328: Integration Contemplation

A pair/group of Numidids discuss their thoughts/opinions/views on humans when there are no humans around. -- TheDragonsFlame

They were at the uppermost branches of a sky-raker tree that overlooked the human settlement of Wiwazheer. The first Terran city to share a planet with Havenworlders. Of course, when they built it, they had no idea. Neither the Humans nor the Numidid had any idea that they had started colonising opposite ends of the planet simultaneously.

"They are loud," said a

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Challenge #01788-D327: You Want Humans

Humans are pack animals. We come together to overcome challenges that would overwhelm the individual. When we unite against a common enemy, we’re nigh unstoppable. -- TheDragonsFlame

They say that Humans are best in disasters. They do not mean that Humans make a better disaster by being added to the scene. They mean that Humans show off their best attributes when a disaster strikes.

Such as now.

The aftershocks had only ceased half an hour ago, but the humans had started

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Challenge #01787-D326: Strange Customs

It’s funny that we humans (or at least I) have this habit of commanding or coaxing inanimate objects when trying to move them. [E.g. tugs on stuck cable Me: C’mon, get over here...”] -- TheDragonsFlame

Toveth was a shopkeeper on the Edge Territories, and got to see a lot more of the Deathworlders that inhabited the outskirts of civilised space. The humans were the most confusing. As Deathworlders, they ranged from anywhere between large and intimidating to small and

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Challenge #01786-D325: No Pets!

A Human is patting an alien animal when they suddenly notice the rest of the away team is hiding behind the largest rock they could find. -- Fliss

"Oozagoo' critter? Oozagoo' critter?" Baz continued chucking the alien life form under its chin. Its hind leg waved vaguely in self-scratching motions. "You is! Essoo'iz! Essoo'iz! Esso'iz such'a good critter..." Baz paused from adoring the alien beastie to check on her team of alleged xenobiologists.

They were all hiding behind a rock and some

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Challenge #01785-D323: The Worst of the Worst

aliens learn about the dangers of human psychopaths and other mentally ill humans -- Anon Guest

[AN: Nonny, the mentally ill are way more likely to be victims of the psychopaths. See: mental hospitals vs the GOP]

Humans are apex predators. Most humans are willing to forget this. A rare few... aren't. A rarer few actively pursue that particular role.

Little can be done for them, save for steering them into roles where predation and exploitation are valued, such as war zones

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Challenge #01784-D322: Worrying Encounters

"But, there wasn't any psionic signal from this direction !"

What if Human are the only known sentient species who can't interact with some signal, like in the Wake comics ? How the first contact could look like ? (in the Wake comics, psionics signal are used as a mean of communication, something like telepathies. And human are "immune" to it. Meaning that we're just invisible to their system.) -- Anon Guest

Everyone knows now that Humans are 'space orcs'. They also know that Humans

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Challenge #01782-D321: Touching Base

Human Chat System. A system allowing humans to chat between themselves. You can find anything on it : Forum about beautiful location in space, information on xenos food, latest news of the Human Colonies and Prima Terra, and more importantly, a place to discuss this "Space Orcs" thing. -- Anon Guest

Username: twitchywitchygrl

Password: #########

Welcome to Human Chat! Please wait while we locate your nearest, most active chatroom.

:: Connect2 FarFromHome

Connecting to FarFromHome. Searching for active chatrooms.

FarFromHome 12 connected.

twitchywitchygrl: Hey guys.

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Challenge #01781-D320: Ambush Predators

Rushing up and down the FIFA carpark, the Doctor got increasingly frustrated. "She's BLUE!!! Not orange, but blue!" -- Fliss

The parking lot was almost lined with orange booths. Because this was an arena of high spirits, cheap alcohol, and impatient bladders. One would think, with paired booths every ten meters, that one blue one would be easy to spot, but such was not the case.

Holly said, "You don't even remember which parking lot you left her in?"

The Doctor stopped

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Challenge #01780-D319: Comfort Totem

Teddy bears are well- and widely-loved children’s toys… despite the fact that they’re modeled after 600lb/272kg beasts that could easily kill you if they so chose to. Seems reasonable. -- TheDragonsFlame

Somewhere on the Edge Territories, before Humanity was reclassified as merely insane...

"And that artefact?" said the Saurian trader, gesturing at the thing under the mammal's arm.

"Not for sale," said the creature. "That's -uh- a comfort item. It's called a 'teddy bear'. It's mine and I'm keeping

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Challenge #01779-D318: Pack Bonding in all the Wrong Places

Despite the fact that the Numidids are… well, fictional, I have quite a fondness for the little guys. It’s funny how our ‘pack-bonding instinct’ can go pretty much anywhere. -- TheDragonsFlame

There was a shrine set up in the Avenue of Remembrance. For a fictional character. Fanart adorned it, and no two agreed on what the character looked like. The little altar also spilled over with flowers, soft toys, and votary candles. Someone hung a banner that read, Always an asshole.

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Challenge #01778-D317: Just Like the Force

Duct tape. Undoubtedly one of humanity’s most useful and versatile inventions. -- TheDragonsFlame

Humanities' inventions preceded humanity throughout the Galactic Alliance. All the useful things go ahead of a species. Especially when that species is the most flakk-off-dangerous band of Deathworlders that the Alliance has ever seen. The humans. And for all that they are dangerous and deadly, the things that come from their disparate societies are amazing.

Bubblegum. Cats. Dogs. Paperclips. Swiss Army Knives. And most useful of all... Ductape.

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Challenge #01777-D316: Worth Living Well

Sometimes, someone with a life-threatening condition decides, "What the heck! I'm going to have Fun!" -- Anon Guest

The prognosis sucked. The good news, according to the doctors, was that with expensive drugs and even more expensive therapy, Jeremy could stretch his painful last days by maybe three months.

Six months in increasing pain versus nine in absolute agony. What a fun choice.

"You know what?" said Jeremy. "Fuck it. I'm not going to spend my last days in medical agony. I'm

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Challenge #01776-D315: One Fine Afternoon in a Security Detainment Centre

"Look at you ! You started a fight with 5 people because they made fun of your alien friend, and you only got 3 broken teeth, a dislocated shoulder, a black eye and a 15 000 credit fine for the broken furniture!"

"True, but you didn't see how they looked after the fight. Totally worth it." -- Anon Guest

Of all the cells in all the security offices in all the known galaxy, she had to walk into his. "Hwell Andronicus Barrow," she

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Challenge #01776-D315: But They Look So Cute...

“I’ll be honest... sometimes, it’s easy to forget that humans are/were predators…” -- TheDragonsFlame

Humans are pack creatures. They're friendly. They'll share their pack-bonding with anyone. They'll share their pack-bonding with inanimate objects. They'll share food, entertainment, beverages... They're generally an outgoing species. Gentle and kind to those they count as their friends. Considerate to Havenworlders of all species.

It's easy to forget that they are deathworlders. It's easy to forget that they are deadly. Like the apocryphal tiger

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