Testing

A 8-post collection

Pseuducku: Button Layout Mockup

Now that decisions have been made about the look of some things, now we're looking at how the buttons go and in which order.

This is not an interactive experience

This exists to make aesthetic choices

I feel like I have to keep putting that up until I have something that's actually interactive.

Some significant time after I made the initial mockups, I realised that I needed way more buttons than I initially created in the BS version. So. Version 1 (immediately below) has the buttons initially described in the BS version.

Shown here: A mockup of a game in the starting state, cribbed from an actual game of Sudoku. The bird buttons are on the bottom and the game interaction buttons are on the right hand side.

From top to bottom, the buttons on THE RIGHT are:

  • Guide
  • Help
  • Undo [not available because the player has not made any moves]
  • Erase
  • Previous
  • Next

Now for Version 2 (immediately below) which features all the game interaction buttons in an order which I believe makes rational sense.

Shown here: A mockup of the same game as above, with more buttons on the right hand side.

From top to bottom, the buttons on THE RIGHT are:

  • Guide
  • Help
  • Undo [not available because the player has not made any moves]
  • Erase
  • Hint
  • Show "sight" lines or Show "forbidden" lines
  • Previous
  • Next

The Questions

  1. Which version (the number of buttons) do you prefer?
  2. Is there an order of buttons that you think would be better?

Challenge #04253-K235: Peas For a Goober

It was as dark green as a soybean pod, but the little "peas" inside tasted ... like terran peanuts. Yet it didn't contain any of the chemicals within that was the cause of the allergy so many had to that legume. A safe peanut that those with allergies could try??

One of the scientists, a being with a nasty allergy to the nuts, threw caution to the wind and tried one, medicine at the ready just in case. There was no reaction. --

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Challenge #04052-K034: Test That Theorem

A kid who used their strength and size to bully other kids was sent to Lord Kormwind, Kosh to his friends, to try to teach him, the parents were at their wits end and needed help. He refused to listen to them anymore as his parents, weakened after having gotten sick, could no longer get him to stop hanging out with .... less than pleasant crowds. -- Anon Guest

Whitekeep never kept anyone in chains. It was one of the founding principals of

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Challenge #03454-I166: A Test of Character

A person came to meet Twii. They had a lot to talk to them about, but both individuals were wary. Twii wanted to see what KIND of person they are, so, the two fought, briefly. Before sitting to talk, Twii stated, "Sorry about that. But you'd be surprised at how much you learn about a person by fighting them." -- Anon Guest

[AN: Just attacking someone out of the blue makes ZERO sense for: (a) a master of the martial arts, (b)

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Challenge #02746-G189: Fearsome Destructive Capabilities

Carbon fibre plates, reinforced with a titanium alloy. Hi spec thermal regulator, and military grade ballistic glass. Now I just need the human to stress test this livesuit. -- Anon Guest

"What kind of Human?" said Glorz.

"I'm not sure I understand the question."

"Well, there are the Humans you pay to try and destroy it, there's the Humans you pay to life-test it, and the Humans you pay to try and keep it in top condition. Then there's the fourth if

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Challenge #02307-F117: Adequate Testing Procedures

The History of crash-test dummies is one of Sheer Deathworlder Thinking. Instead of doing the sane thing and wait, till the technology is safe enough, they relied in the past on test with crash-test dummies.

Fun fact: Aliens did not know, that the First Dummies were actually other Humans. -- Anon Guest

There's a crucial difference between Havenworlders, Deathworlders, and what one might consider normal cogniscents. That particular difference is in how they approach the relative safety of technology. For most cogniscents,

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Challenge #01801-D340: According to Plan

> Phase 1 of our plan is complete... the internet is ours!
--The Cats -- TheDragonsFlame

Everyone who knows cats believes that they are smarter than they let on. At least until their cat(s) do something demented or scatterbrained and the belief starts to have shaky grounding. Cats do this on purpose. To allay suspicions. And they leave for days on end to report to their central office. To be sure that everything is going to plan.

Unfortunately for them, their plan

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Challenge #01799-D338: Jury's Still Out

Fun fact: Cats meow only to communicate with humans (exception: kittens) -- TheDragonsFlame

Most of the Galactic citizenry are not certain about the cogniscence levels of cats. They're on the lowest boundary of mass for hosting a cogniscent mind. They show capacity for creative problem solving. They can learn procedures, so long as they are sufficiently motivated. They show signs of social strata, co-operation, and means of communication. They even attempt communication with non-felines.

They don't meow past kittenhood, unless they are

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