Game Night

A 18-post collection

Sunday, Game Night and Budgets

I figured that if I set a limit to my present-buying shenanigans, then it won't break the bank.

Not publishing my limits because fam reads this. I don't want to shame them just because we like to have expensive shit.

I have a quarter of the next map drawn, and I'm focussing on making critter counters for the eventual game. Huzzah.

I might be able to finish the floor plan of the second map. Then I experiment with how to keep tokens on a map when I have more than one. And learn how to use the fog of war.

Yay.

That's a process that could go on all of this week. Which means that the game won't be going ahead until next firkin year.

Ah well.

That also gives me time to work on things like getting the books ready for publishers, hooray.

But I expect the following days to be crowded because Crimbolio prep.

I'll get what I can done, and it all depends on having moolah.

Wednesday, we have that.

Sunday, Tale Foundry and Game Night

I'm waiting for Tale Foundry to go active, and pondering the next entry. But first I must at least write this entry.

I don't expect much out of myself today or tomorrow. At some point, my love and I will have to rejigger the sullage pipes because the neighbours have sic'd the council on us to get that done.

We still don't have the money to make a sullage garden because food and amenities bills. Blargh. And the neighbours behind us are

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Sunday, Tale Foundry and Game Night

Tale Foundry has delayed to another day, so I'm filling in time until Stream O'Clock. Which means I might have time to resume some of my bullshit getting the entry done before the prompt is announced.

None of the folks who can share a game are able to play with me, so I shall be streaming more of the Cat Game. Yay.

The usual stuff will continue after I have a look at the poll on Tale Foundry's Patreon. The good news

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