A crew of tough-as-nails space marines finds the lone survivor of a shipwreck that had been sending out distress signals. The planet itself was utterly uninhabitable, it was shocking the kid survived. The child, barely two years of age, became their mascot, and guarded treasure. This little child, a level 2 Deathworlder, would grow up with a large family, and space marines are a bit fierce about protecting those they love. -- Anon Guest
Trouble barely remembered life before they joined up with Grissom's Grunts. The troop of freelance Space Marines were mostly big and tough and covered in scars. The last people anyone would trust with a small child, at first glance. Yet they were also the fiercest protectors and kindest parentals anyone could care to meet.
They didn't greet monsters under the bed with ordinance, and that was a good thing. They put up anti-monster traps and showed Trouble that there wasn't anything in the dark that wasn't there when the lights were on. Sometimes, the toughest and meanest of them would take up a guard post on the basis of, "Now I'm the scariest thing in the room."
They tried to keep Trouble safe. At least one of the GG's would have Nanny Duty to keep the kid under adult supervision. However, as the name may suggest, Trouble had ways of getting into adventures and finding problems before they were lost. Like right now, when a troop of bandits thought that picking on a Marine Transport when it had minimum crew was a good idea.
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